SN@TCH
Sn@tch Main Store SLurl:
http://slurl.com/secondlife/Snatch%20City/121/191/29
Sn@tch Blog: http://snatch-sl.blogspot.com/
Sn@tch on Facebook: http://www.facebook.com/SnatchSL
http://slurl.com/secondlife/Snatch%20City/121/191/29
Sn@tch Blog: http://snatch-sl.blogspot.com/
Sn@tch on Facebook: http://www.facebook.com/SnatchSL
Sn@tch Flickr: http://www.flickr.com/groups/snatch-album/
Store
Every MadPeas hunt has a theme or definite feeling about the game that they create. What do you feel is the feeling that jumps out at you with this game? How did you feel?
I love a good adventure game, especially one that builds suspense and has you jumping at every turn. I think Lost Treasure totally captures that feeling of apprehension and dread that any wrong step can have dangerous results and they DO!
When you heard that the players can actually die in the game, what was your initial reaction to that?
That's my fave part! Knowing that any moment things can go from bad to worse and even end your life...well the survival horror fan in me really gets excited about that. It gives the game a new level of seriousness. I want to survive!
MadPeas is notorious for making things difficult and it shows by the amount of times people ask for help or more hints. We have the helpers in the pea group that love to do so. Did you have a lot of people asking for help with your store? Do you hide your item very sneakily or are you more kind to your fellow hunters?
MadPeas is notorious for making things difficult and it shows by the amount of times people ask for help or more hints. We have the helpers in the pea group that love to do so. Did you have a lot of people asking for help with your store? Do you hide your item very sneakily or are you more kind to your fellow hunters?
Usually when I do hunts I make it pretty easy but I have to admit, I didn't with this one. I know the Mad Peas group has some of the best gamers out there playing and I didn't want them to be disappointed and make it too easy. My item would be easy to find for me because I do the one thing that people in SL find to hard to do when they're hunting...I look UP LOL
Ivey Deschanel
Please tell us a little bit about your store and your products?
(How did you get started in Second Life?)
Sn@tch is and has a little bit of everything though my
designs focus primarily on Alternative, Punk, Gothic and Casual Clubwear,
Clothes and Accessories. I've been designing in SL for almost 6 years. I
started out just making things for friends that we wanted and couldn't find and
it just snowballed. I never thought I would be able to do this for a real life
job but I've been pretty successful and once I was able to quit my RL job and
do this full time, I never looked back! We have a 1/4 sim main store on Snatch
City and about 20 branch locations as well as an outlet store on the Pulse Sim.
What is the prize that you made for the Lost Treasure of the
Inca Warrior?
What do you think of the game play and the story that builds
the game?
I think the story is the MOST important part of the game
experience. It's what builds tension and gets the player involved and invested
in the gameplay. The more involved you are in the story, the more you have to
lose....or WIN.
Have you had a favorite experience with any of the hunt
member(s)?
Oh I've gotten some really sweet notes and IMs from the
Peas thanking me for the prizes. One that was especially nice from a new
blogger Shaia Slade who really enjoyed it and found my store from doing the
hunt! Also as some know, I create games as well in SL with my partner Roblem
Hogarth and a great team of builders and scripters at Pulse Games. We've been
doing a huge interactive Halloween Horror game for the last 6 years and we've
had a lot of support from the Peas and we've tried to make that mutual and
support Mad Peas in return! I have to admit I always get a little excited when
I see Kiana at our games. I know if she likes it, we did well LOL
What is your favorite thing about being involved with this
game?
The most important thing to me is to promote gaming and game
creation in Second Life. I think it's a VERY underutilized medium. SL is the
perfect place to do this. I have had more fun creating games and playing them
myself than anything else I've done in SL. I'm a gamer first and foremost!
What would you like to say to the Peas that have or have not
done the hunt?
First off, thank you to the players. Without you we
wouldn't have a reason to do things like Lost Treasure or any other games. We
love to scare you, make you think, give you a challenge and satisfy your
cravings for exciting experiences. So thank you for giving that to US! For
those that haven't played yet....you're in for a thrilling adventure you won't
forget so go play!!
Thank you for taking part in this interview. It has been a pleasure!
Awesome interview, Ivey! :) I'm a huge fan of Pulse Games and always looking forward to the next one! SL is an excellent platform for games and I just love the fact that us game creators stick together and support each other, that's what it's all about. :)
ReplyDeleteAbsolutely AGREE! <3
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