Wednesday, January 18, 2012

Sanity Falls Day 2

There is something starting to take form here already..

Meeting Artist Harter Fall

We met Harter at LEA sim, that would be Local Education Authority right? wrong, it stands for Linden Endowment for Art. Thank you Linden, for giving free sims to artists. We wonder if we are arty enough for free sim, but then we havn't seen art like this before.

Harters art work is fantastic, we look on in wonder at his latest project "The Order of Perception" in the distance is a beautiful dome shaped building, the temple. This project is still under construction, we cannot wait to see the finished article.
In front of us stand 3 monks.

"These are Multi Demensional Monks, they open portals to other dimensions and universes in the temple" Harter explained.
 "Thats the little story around the illusions I show here, the portals send you to skyboxes above,"

 We walked into the Temple of "The Order of Perception" the picture explains it best, because you actually see what we saw for the first time. We feel it is breathtaking both architecturally and in an ethereal sense.


Still if this was role play and someone was bringing our character to the temple for judgement this could be terrifying. Imagine those chairs filled with throngs of people looking down on you, baying for your characters life. Yes this beautiful temple has both beauty and fear entwined within every sculpted prim. Can you honestly believe how beautiful and glossy the prims look. We where mesmerised, by Harters skills and imagery to put this together. Each window was semi translucent stained glass with three circles spelling out the purpose of this temple a transportation chamber to other worlds.


Your probably wondering what all this has to do with Sanity Falls, well we can tell you this. Imagine being transported to a place where you have no memory of what happened to you or practically who you are. Then imagine trying to leave that place and being transported to another place. A dream scene, a place that conjures up nightmarish fears and images that are all too real to player if they suspend belief as they try to win the game. Perhaps Harters "The Order of Perception" is just like what you can expect in Sanity Falls, there again perhaps it is nothing at all like the serenity of this beautiful temple.
In his own words Harter said this "I love to play with perception, so I was asked to build the dreamscenes for the game. The player will experience "backflashes" and will end up in a dreamscene, which is surreal and dreamish. The scenes will be large scale landscapes, using the technology of  360°  panoramic projections used in secondlife, like nightmares, each scene with its own moods,"

Harter transported us to an empty plain, and after some time we studied the masterful piece of art work. No wonder he wins prizes for  his art work. At first glance its just some matchsticks walking across a book, but when the Artist explains what it means, you see it for what it is.

" it shows how we ... 99% struggle in our lifes working all for the richest 1%,  burning out for them"
Look at if for yourself, [insert link here] because the picture can never do the art work justice, it can tease you but please do visit his gallery.

Harter took us to another gallery now this is one huge illusion in itself. In real life we fear heights and in second life, its taken us a long time to get used to life in the sky. So when we saw how the lights hang under the floor, how black the floor is, yes we where a little afraid to walk across the expanse of blackness to study his art forms. Having Harter there helped because he wouldn't be standing on thin air would he?
Harters Gallery

Is this what the unwary victim/player of Sanity Falls is going to experience, dark floors in the dreamscapes, and fear of the unknown, each tentative step holding their breath moving slowly afraid the floor might just open up. Its happened before, at Peatonville Asylum the floor just fell away, plunging the player into an under ground chasm, could the creators be that cruel again? Anything could happen in the MadPea Games "Sanity Falls".

From one dark illusionary room, with a state of the art illusionary masterpiece to another dark room with yet more masterpieces to study and admire. .....
.
If you are on fire storm and you do visit please follow these instructions.
1. Go into Develop Menu
2. Find the rendering tab
3. uncheck the "automatic alpha masks (non deferred)
 In doing this you should be able to see Harters illusions at their best.

Would be interesting to see some of these in Sanity Falls dreamscapes scenes, the only way to show you is via photos, or for you to visit Harters Gallery to see them for yourself and if you love them that much, buy them and amuse your friends.

We talked about Escher and his perceptual drawings and illusions, we discovered that we share a fondness for Escher, and it was Escher that helped Harter to realise his dream in second life and in the real world. He showed us more of his art work and the awards he had been presented with.

We wanted to know more about the art work called Risen.
So Harter explained  "well the risen is whatever you see  just forms for your phantasy,"
We commented that we saw odd things, like spidery forms, could it be another fear looming, we don't like spiders much!
Harter laughed "like a rorschach figure,"

He showed us another one, this one is fascinating, we think they all fascinating.
Harter "this one here, if you stare at it a while, it changes the rotation direction"
It does indeed and this one could probably induce sleep, its so relaxing, Harter said some of his pieces are meditative.

The Medussa, we mention this briefly because if you stare at it too long it can induce seizures, we won't look at that one for too long, but it really is fascinating, seems to be hollow inside of course its an illusion. 

We discussed light scripting and illusion, what makes the things he make "tick" of course a true magician never reveals his tricks so why should Harter tell us everything about these magical toys of his, these would look great in executive offices of second life. Homes too, I thought second life fountains where beautiful but when you see these, these are something else. Are any of these or something similar likely to be in the dreamscenes of Sanity Falls?

No one knows yet what Harter may add to those dreamscapes, we are hoping that we can show you a little sneaky peek of the work that Harter and the builders behind Sanity Falls create, but whether we will, depends on MadPea Games productions. Will we drop any clues or hints right here in the blog? that would be telling, we just don't know.

As we have said before Sanity Falls production is all a bit of mystery, its unravelling slowly and we will try to bring you the latest information as it arrives. Right here on MadPea Games blog so don't go too far, come back soon and read more exciting things about Sanity Falls.  What exactly is Sanity Falls? its a game and its beginning to look a like building on the MadPea location. If you want more information follow us, here, twitter and facebook. Catch the Peas on second life, ask but we may not tell, sssh its all very secret and your in on it right here with exclusive access to the behind the scenes creators and artists.

Thanks to Harter Fell for showing us around his gallery, his world, explaining the illusions that he has created from prim to sculpt, to prim and back again. We really do want you to see this gallery for yourselves though, share the wonder and take a piece home.
By Rowanessque Whitewood.

* Escher
Official site of the perceptual illusionist called Escher.
* Rorsarch 

as with all personality tests, don't take them seriously, they are standardised interpretations, and really only analyse what your thinking about at the time and not the real you. Have fun by all means.


Visit Harter Fall in Second Life
The Main Gallery
LEA please ask Harter permission
Aeonia Gallery



Tuesday, January 17, 2012

Monday, January 16, 2012

“Show and Tell” was a Huge Fun!

Yesterday the first contest was held with great success. Lorin Tone assisted by Judi Newall has done a great job. As expected 6 participants were soon logged on the board and the fun started. Each had 10 minutes time to rez the work, to tell about it and answer questions from the audience. Everyone had fun and the prize pool has been enlarged by generous donations. After the presentation the audience had to vote.

Here are the lucky winners:

Contest Pro Board (Classic) v1.10: shouts:
Marianne McCann received 9 votes and wins 1008L!
Xon Halostar received 8 votes and wins 896L!
Inventor Alchemi received 6 votes and wins 672L!
Cobalt Oh received 4 votes and wins 448L!
Takni Miklos received 2 votes and wins 224L!
Jur Moonites received one vote and wins 112L!
June Forsythe received one vote and wins 112L!
Marianne McCann was happy and surprised. Her work was a nice multiple picture frame. The owner just needs to drag his own pictures on the white spaces. The easy handling and the nice work convinced the visitors. Marianne was happy and surprised:

Quan Lavender: so this evening was good success for you
Marianne McCann: Ya, very happy! An unexpected win!
Quan Lavender: I am glad for you.  Are you going to sell it?
Marianne McCann: I am, in my stores in Bay City - Imaginario and in Livingtree
Quan Lavender: Oh cool, so thank you very much and congrats again!
Marianne McCann: Thank you, and you are welcome

Everyone is looking forward to “Show and Tell” next Sunday!



by Quan Lavender

Sunday, January 15, 2012

Toymaker joins MadPea Games

 We met Eolene on Hoshi Island, the place where MadPea Games develops all its fantastic hunts. The only thing about Hoshi Island is legend has it, if you stay in one place too long, tentacles grow out of the road way. Accompanying Eo, were Harter, Kiana and Mido, fellow contributors in MadPea Games creations. We asked Eolene just what is in store for any unwary player/victim that embarks on the new and wonderful game Sanity Falls. This is Eolene's interpretation and drawing of the final cut.
Kiana was busy writing the Outlines for the hunt and we were watching out for tentacles that might just spring up out of the road way. In its proverbial fashion, Second Life lag was at play and some of the people present were greyed out, this is just one of the mysterious delights of second life that the more seasoned players and participants get used to. We asked Eolene how she became involved in MadPeas games. She mentioned in her humble fashion, "I bugged them to do their bingo games, but I was not official then" she explained. After speaking with Pearers, an affection name for groups of MadPea Games officials, after sometime she was taken on by the Peas, running Bingo is just one of her talents.
Her other talent is building and creating Toyland. An exquisite little haven of Toys, larger than the average avatar and some may feel scared or intimidated by their childhood toys springing to life. The television, etch sketch, brightlights, and her favourite Connect Four.  Eo told us how she became involved with the last hunt, and made a sign for it.
Eo has also been in second lifes version of Survivor and she has created things for Firefly. We wanted to know if Bozo was going to get a part in Sanity Falls as we believe every avatar should be knocked out once or twice by this scary inflatable clown that hides in Toyland.
 "He would need a new texture" Eo suggested, well we seriously think that guy is scary enough but if you want to make him even scarier.  Just what are we and the innocent players going to let themselves in for with Sanity Falls?

Eo smiled "its going to be a dream, and kind of scary, in a dark kind of way," she replied.

So if we think her larger than avatar sized toys are scary, may be we just play too many MadPea Game hunts for our own good? What will Eo produce for Sanity Falls? Innocent clowns that bop you one on the nose? dolls like Chucky? But she said no toys, so what exactly will she build?

Looks like we all just have to wait and see what on "secondlife" MadPea Games has in store for the unwary victim or innocent game player.

What we do know is that Sanity Falls is going to be a revoluntionary game and not your average hunt, and more scary and challenging than Peatonville Asylum, which was so scary it scared itself and blew up!!!

Sanity Falls is going to follow in the footsteps of Peatonville, with an even scarier story from the writers, and fantastic creators, designers, and choreography/scripting.  Its all a bit of a mystery that we are slowly peeling back the wrapping paper from and showing you what it might be. There again, what we think Sanity Falls is you might think differently.

Perhaps it will be so scary you just won't venture back if the game sends you home with these words ringing in your ears as you teleport homeward.
"You have been sent home, because you DIED"
That scary moment when you realise you're not invincible in Second Life before and have now unwittingly entered a new realm of the unknown.
For those who spend too long in one place, on Hoshi, beware the tentacles of Hoshi Island. Yes they really do exist or do they just exist in the mind of the creators of  MadPea Games.Where anything can happen, its just a game though right?
By Rowanessque Whitewood.


“Show and Tell” today – Interview with Lorin Tone


Quan Lavender: Hi Lorin, nice to meet you. You will host the event. Tell me a bit about the history.
Lorin Tone: The original was hosted by florenze Kerensky and Barney Boomslang for about 6 years, and was a very popular weekly event. Many fine builders attended showing a wide array of fun stuff.
Quan Lavender: Where was it held and why did it came to an end?
Lorin Tone: The first one was held at various locations over the years.  florenze and Barney had to end it because they've been busy with RL stuff. Many people were devastated that it came to an end, so we're going to try to bring a new one back.
Quan Lavender: So you convinced Kiana now to held it at MadPea?
Lorin Tone: Well, Bobbi was doing a similar show and tell, but I asked Kiana for permission to try it the way flo and Barney did it. So we're going to try it today!
Quan Lavender: I am looking forward to it! Do you know already some who plan to take part?
Lorin Tone: flo and Barney were wonderful hosts, I will try to make ours as enjoyable as theirs was. I know that some regulars from the old Show and Tell will attend today, but don't know who will show until they all sign up. Fortunately, Judi Newall will be assisting me today. Inventor Alchemy and Xon Halostar have suggested that they might show some new things, we'll see
Quan Lavender: Who will make the winners choice?
Lorin Tone: The audience decides the winners by voting on our voting board. Prize money will be awarded proportionally to all the presenters. Attendees can also contribute to the pot. That's the fun of Show and Tell, everyone is a part of it, whether they show or not.
Quan Lavender: I understand. So thank you for your time. Do you wish something to add?
Lorin Tone: lol.....I wish to add that I'm nervous, but I'll do my best! And I look forward to getting Show and Tell going again.
Quan Lavender: I am sure you will be great!
Lorin Tone: btw, this avatar is from the original Show and Tell. It was made by Frofidor Niekerk, but I'm wearing a different hat......49ers!


„Show and Tell“ today and from now every Sunday held at 2-3 PM SLT.  You are cordially invited! Builders and visitors don’t miss it! It will be fun!

Taxi:  http://maps.secondlife.com/secondlife/MadPea%20Base/136/195/25