Tuesday, May 20, 2014

UNIA Fundraiser

On behalf of the whole crew, I would like to thank all donors and supporters on the UNIA fundraising. We didn’t reach the goal of 4389USD, but I would never call this a failure! It’s the opposite. We managed to raise 2547 USD in 19 days and get many people’s attention - especially of those behind the whole product of Second Life in Linden Lab. So thank you all for your generosity and kindness!

I felt it’s time to close this GoFundMe Site so that it doesn’t feel like we’re begging. Everyone who wanted to donate and help us has hopefully had a chance to do so. If not, you can always contact me in-world. I will close the site tomorrow so that everyone can still have a look at the teaser videos and pictures there before they are gone.

The teasers can also be found on our UNIA facebook page.

Last night a blogger called Estelle Pienaar (also a donor, thank you!) contacted me and told me we should have more reward levels for donors. Trust me, we thought about that very carefully. We LOVE to reward people and give them all kinds of exclusive things. However, we LOVE EVEN MORE to give them an immersive experience that will blow their minds.


From Estelle Pienaar’s blog: 

“One thought that I had was that with more than two reward levels (50$ and 500$) Madpea might receive even greater support. Firstly because there are a lot of people who cannot afford to give 50$, but would like to help out if they see a reward level that they can afford. Secondly people tend to raise their contribution when they see that contributions reach a ceiling - and that is a difficult thing to do with only two reward levels. Here are some ideas how additional reward levels and the prizes could have looked like:


5$ "A madpea supporter mesh badge"
25$ "A Unia supporter mesh t-shirt for your avatar"
50$ "Exclusive Unia avatar"
100$ "Exclusive Unia launching party with the Madpea team and 
exclusive 48 hours access at the start of the game (for up to 50 donators)
500$ "Exclusive UNIA tour by me (2 hours), Early Access to the Game, 
FREE HUD, weapons and outfits."


I wanted to make a few points to why we didn’t go down this route:

  • All our developers are extremely busy. This was not a planned decision made by the whole team, it was made by me in a desperate attempt trying to give our developers some breathing space before they collapse from the amount of work they’ve had to do non-stop for UNIA, creating hunts, creating gacha items etc. We try make everything ourselves from scratch, from concept to the realization and while it's very satisfying and exciting to do that, it is not fast. 
  • Whether it’s something ‘simple’ as a badge or a t-shirt, it’d need to be perfect for me to approve it. That’s why the outfits we are making are not out yet either for those who donated 50USD. It’s not fast work. 
  • UNIA Avatar? I’m not sure what is referred to here.. but to make a mesh avatar from scratch, rig it etc takes a long long time.. Same with exclusive parties.. it’s all very precious and limited time away from the actual game development. 
  • If it had been a planned fundraiser, we would have prepared for it as a team and had several levels thought out and all rewards ready in time, that’s really a no-brainer there.

I felt that these two reward levels were enough for this purpose. We’re not selling pieces of UNIA to people. Our purpose was not to go out and say: ‘Hey, give me X amount of money and you get Y in return!!!’ That’s sales. Our pledge was honest, pure, simple and to the point: ‘Hey, we’re struggling to make the money to pay for the islands because we’re all overworked and are getting tired after working on this non-stop for a year now. Please if you can, help us to speed up this process so that we can bring out an experience that will make you change your view of what is possible in Second Life.’

Mad City is closing down May 31st and as always, we’re going down with a big bang.. or maybe it’s something else this time… but in the end, it will be all gone. There is still time to enjoy the rainy streets, play the Art Gacha machines, explore the shops, try to Escape the two logical puzzle rooms or just hang out on a nice sim. Rez has been enabled for all, so that especially photo and film makers can rez their poses and props needed. It’s an end of an era but also the beginning of something even bigger.

After the closing, we’re going silent for a bit. Getting lost in our UNIA net and focusing on it 100%. If you see anyone asking ‘When’s the next hunt?’ just hit them over the head with something… 

We’re working on the biggest GAME 
Second Life has ever seen. 
Be patient, we’re almost there and 
I will be publishing updates as we get closer. 

Sincerely, 
Kiana <3




Monday, May 19, 2014

MadPea Gacha Art Festival-Starts today with an Opening Party!


We have another Art preview for you.
 These are the final previews of the art creations, that will be featured today.
You will be able to collect and own them from today until the 31st.
Yes today!!! and to kick-off this special event we are opening it up with
rockin' tunes by DJ Rain Williamson at NOON SLT, in Mad City.



Artist: Thea Maiman



Artist:  Harter Fall
Art Set: Characters from LEA
The Order Of Perception


Artist:  Alia Baroque
Art Set: Illustrations


Artist: paramparamm papp
Art Set:  junk from param's attic


Artist:  Fuschia Nightfire
Art Set:  Animated Art



Don't miss out on these collectable and inspirational pieces of Art, 
which will be available in the


Saturday, May 17, 2014

MadPea Gacha Art Festival Sneak peek!



This a Preview of some of the Artworks you will be able to collect.  Starting on
 Monday, May 19th 2014 through May 31st. Featuring the following Artists.

Artist: RAG Randt 
Art Set: ANIMALZ


Artist: Eupalinos Ugajin


Artist: Ole Etzel 
Art Set: mRs.bONes


Artist: Quinn Reinerman / Q-Essentials
Art Set: The Mountain Collection


Artist: Sabbian Paine
Art Set: Sabbian Paine Collection


Artist: Moeuhane Sandalwood
Art Set: Moe's Gacha


*We look forward to seeing you at the MadPea Gacha Art Festival*

Mad City


Thursday, May 15, 2014

It's a Mad, Mad, Mad City!

So by now I'm sure everyone has heard that Mad City is going away at the end of this month. Crazy, right? We've all spent time there; often they were happy times as we partied at an event, shopped, played trivia, or just strolled the streets and enjoyed the ambiance. Other times it was in hot pursuit of a hunt clue or a puzzle piece. No matter what the reason, Mad City has been an amazing place for us and we are so sad to say goodbye. Of course we will be sending her out in typical MadPea fashion!


DJ Poise Collins will kick off the It's a Mad, Mad, Mad City party this Saturday, May 17, at 12pm SLT. She'll rock the park (Mad City Park, that is) for two hours. However, the other entertainment we have will be there for a few days.

Abranimations so very graciously and generously donated a ton of awesome stuff for us to play with!  Mad City Park is going to be set up with mousetraps, arm wrestling, basketball, bumper cars, robot battling, floor pianos, knife throwing, avatar cannons, mud wrestling, and penguin throwing. Because I care so much (definitely not just for my own amusement), I went ahead and tried out all of these. I had to know how they work, right? Refer to photos below! We will give away free prizes - costumes, fish slappers, hobby horses, and the super fun space hoppers.


Queen Pea Kiana joined me in the wrestling pit. It may look like I was losing, but I won two out of three.  Kiana suggested that we offer up Mud Wrestle a MadPea Staff Member. What do you think?


Who do you trust to allow to throw knives at you? It turns out that I chose badly and ended up with a nasty side wound. That dress was totally ruined. 


No actual penguins were harmed in the testing of this penguin throwing game. 

So as you can see, there is the best time EVER to be had at the MadPea and Abranimations It's a Mad, Mad, Mad City party. Come dressed in your most funnest mad outfit, listen to some maddening music from DJ Poise Collins, play some games, win some prizes, and soak up the last bit of time we have left with our own beloved Mad City



Tuesday, May 13, 2014

Press Release: MadPea Gacha Art Festival


May 13, 2014

Press Release: Gacha Art Event to be held on May 19, 2014

The MadPea Gacha Art Festival will be held in Mad City from May 19th through May 31st 2014, and is presented to you by MadPea Productions.

This event will not only encompass special one of a kind Art collections, but will feature Art works by some of Second Life's finest Artists which are only available through this gacha event.  It will also be an event to celebrate Art and our final days in our Mad City location.

We look forward in introducing this one of a kind gacha Art experience in Mad City, where we'll bring everyone together for our final days there with a memorable Art Explosion.

We hope you will join us on May 19th, 2014.
http://madpeagames.com/



Friday, May 9, 2014

Mad City Vendors. . . You Will Be Missed

By now I'm sure word has gotten around that Mad City is going away at the end of this month. We have had so many good times there! The hunts, the parties . . . and, of course, the shopping!

MadPea is so grateful to have some of the most creative and talented people in SL as vendors. We want to give a very special thank you to those who have shared Mad City with us.

  • Blue Moon Enterprises - SolasNaGealai Resident
  • Chimeric Arts & Fashion - Punkerella Summers
  • The Cube Republic - Cube Republic
  • CyberWolfman.com - CyberWoLfman Resident
  • The Dark Fae - Corvi Ashdene
  • DRD - Jaimy Hancroft
  • Dwarfins - Judy Chestnut
  • Envisage:Limitless - Aliandra Miami
  • Fae Varriale Art Exhibition
  • Holiday Home Decor - Luckylady Llewellyn
  • Huntress Inc. - CruX Huntress
  • Jan's Fine Living - Jandai Writer
  • Kawaii Couture - Saucey Sinister
  • Kottos Games Factory - Kottos Sperber
  • LaNoir Soleil - Caresia Adored
  • Lybra - Lybra Rage
  • Never Totally Dead - Silex Zapedzki & BlueSean Yiyuan
  • noctis - Yelena Istmal
  • Potpourri Designs - AlexandraLara Resident
  • Quinntessentials -  Quinn Reinerman
  • Redrum - Mzzy Wytchwood
  • Stitches Creations - Stitches Bade
  • Swank Brothers - Doc Wrangler

MadPea is setting up in another location and will keep everyone posted. Hopefully we can get shops set up again! In the meantime, everyone should definitely visit the main locations for these wonderful vendors. They were so good for Mad City and we hope to work with them all again.


Friday, May 2, 2014

Help us to release UNIA!

This month it has been a whole year that MadPea has been working on our biggest game ever - UNIA.


The costs of this platform are very high and I have been struggling with this for a while in my mind.. Should I do a fundraiser for UNIA or not?

After several players contacted me asking where they could donate, I thought that ok, let's go ahead with this, there's nothing I have to lose. I have been recently diagnosed with an autoimmune illness and been very exhausted and stressed trying to keep up with everything in both lives. To fund the development of UNIA we have had to join all kinds of events and arrange hunts and gacha fairs etc to make sure that we can keep up with the payments of the islands.

When we started creating the game in the first place,  we had no idea how long it would take because something like it had never been done in Second Life before. The concept of UNIA goes way beyond Second Life. It is the first in its genre breaking ground and truly pushing the boundaries of what is possible in Second Life. The project is ambitious and challenging. We have a team of nearly 20 incredibly talented people working on it nonstop. Not to mention the best of the best guest artists putting their passion into it.

Unfortunately, two months into the game development we lost our sponsor and have had to find ways to keep funding the two islands we need for UNIA. Since I am in Finland there is a 24% tax added to the cost of each full island. That is $70.80 in addition to the usual $295.00 tier fee so the monthly cost of our two MadPea islands is $731.60 (US dollars).

An incredible amount of manhours, love, sweat and tears have already been put into making UNIA, and finally we are getting closer. We will need still around 2-3 months to release it.

We are losing the Da Vinci Isle (Mad City) in the end of May and have no place to carry on keeping events to raise funds in order to keep UNIA islands paid.

I would want nothing more at this moment than for me and my hard-working team to focus on UNIA 100% and launch it for people to enjoy. 

As Art is sponsored in SL by LEA but game development is not., I'm asking you that if there is any way you are able to donate to help us out with this,
please visit our GoFundMe site

All donations are greatly appreciated!

Sincerely,
<3 Kiana